Sand and Soil
Coloured sands
Four coloured sands generate as beach deposits, plus black sand as its own biome's terrain.
| Sand | Where | Toggle |
|---|---|---|
| Light Blue Sand | Beaches in Tropical Islands, deposits of ~20 blocks, 44 attempts per chunk | coloredSandContentEnabled |
| Pink Sand | Beaches in Tropical Islands, ~27 blocks, 40 attempts | coloredSandContentEnabled |
| Purple Sand | Beaches in Tropical Islands, ~26 blocks, 40 attempts | coloredSandContentEnabled |
| White Sand | Mangrove Marshes and Crystal Canyons terrain | coloredSandContentEnabled |
| Black Sand | Dead Sea terrain | blackSandContentEnabled |
Each colour has matching Sandstone, Chiseled Sandstone and Smooth Sandstone blocks: 4 sand craft into sandstone, 2 sandstone craft into 1 chiseled sandstone, and 4 sandstone craft into 4 smooth sandstone. Black and White sand also smelt directly into black or clear stained glass. All coloured sands fall like vanilla sand.
Mud, cracked sand and dirt variants
| Block | Notes |
|---|---|
| Mud | Generates as a deposit in Great Lakes and some swampy biomes. Slows movement while you stand on it (a configurable multiplier, default 0.85×) and is 0.9 blocks tall. Breaking it drops 4 Mud Balls, which can be used as a throwable (see Misc Items). |
| Cracked Sand | A plantable falling sand variant. |
| Hardened Dirt | A hardened, pickaxe-mined dirt variant, used as ground in some biomes. |
| Meadow Dirt, Pasture Dirt, Sandy Dirt | Biome-specific dirt variants that pair with their biome's grass block. |
| Peat Dirt | Generates as a deposit in Weeping Witch Forest (replacing grass, up to 20 blocks). Its grass form, Peatgrass, drops Peat Dirt when broken. |
Rocky and sandy grass
These are surface-replacement blocks: BYG scans a biome's existing grass or snow and swaps some of it for these variants after normal generation.
| Block | Replaces | Where | Toggle |
|---|---|---|---|
| Rocky Grass | Grass or Peatgrass | Bluff Mountains, Stone Brushlands, Y 70–207 | generateRockyGrass |
| Rocky Grass (Alps) | Snow | Alps, Y 153–162 | generateRockyGrassAlps |
| Rocky Stone | Grass or Peatgrass | Pine Mountains, Snowy Pine Mountains, Y 117–253 | generateRockystone |
| Rocky Stone | Grass, Peatgrass or Rocky Grass | Bluff Mountains, Stone Brushlands, Y 70–207 | generateRockystone2 |
| Sandy Grass | Sand or Hardened Clay/Dirt | Lush Desert, Outback, Y 60–101 | generateSandygrass |
| Peatgrass | Grass | Pine Mountains, Boreal Forest, Coniferous Forest, Pine Lowlands, anywhere on the surface | generatePeatgrass |
Each of these switches is a feature toggle under Worldgen Settings.